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November Release (Halloween)

November 7th, 2006 by Rui Campos (rcas)

Hi guys, we promised a CVS Build per month and so its time for the November Build.

And with this new build we added some goodies…

November Build

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Posted in Linux, Windows, Mac, Optimized, Release - BlenderBuilds | 52 Comments »

Windows: October 29th 2006 CVS Optimized Build

October 30th, 2006 by Eugene (etr9j)

I realize that SSE2 builds exclude several AMD users from using these builds since some older AMD chips don’t have SSE2. So I have made an SSE build so most modern processors should be able to run it.

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Posted in Windows, Optimized | 3 Comments »

Windows: October 27th 2006 CVS Optimized Build

October 27th, 2006 by Eugene (etr9j)

I thought a build was due especially since things are picking up in the CVS since the Blender Conference finished. As usual it’s an SSE2 optimized build. If you would like a non optimized build just say the word!

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Posted in Windows, Optimized | 2 Comments »

Official 2.42a Optimized Windows Release (SSE2)

October 25th, 2006 by Eugene (etr9j)

We’ve posted an SSE2 optimized build of the latest Blender release, 2.42a, for Windows. This type of optimization requires a CPU with SSE2 support. You can find out if your CPU does by taking a look at this list. Renders using SSE2 optimizations usually render ~40% faster than the standard 2.42a release.

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Posted in Windows, Optimized | No Comments »

New optimized Windows build available

October 16th, 2006 by Rui Campos (rcas)

Eugene Reilly was kind enough to post a new Blender 3D CVS Optimized Windows build.

This new build was done to show off the new Irregular Shadow Buffers as well as the additional Halfway Average trick.

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Posted in Linux, Windows, Optimized | 1 Comment »

Some builds available !

October 15th, 2006 by Rui Campos (rcas)

Hi to all visiting.

This will be the future home of BlenderBuilds.com, a website dedicated to the Blender Comunity, delivering predictable CVS Builds every month.

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Posted in Linux, Windows, Mac | 6 Comments »

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